I design products.
Sometimes I ship them myself too.

5+ years of design experience with a focus on startups.
From research to production. I work at the intersection of design, systems and AI - where most designers usually hand off the baton.

Available for full-time positions

Maria Shor

Designer who codes
(and codes who designs, occasionally)

My work history

VALVUR AI

Head of Design

2025 - present

MultiPlatforms (ex-FoundersDAO)

Head of Design

2024 - 2026

FoundersDAO

Product Designer → Lead Designer

2022 -2024

Contented

Design Mentor (part-time)

2021 - 2025

Freelance

Product Designer (startup clients)

2020-2023

Show all

I call myself a full-stack designer. Not because it's trendy, but because I haven't found a better word. I'm equally comfortable in FigJam doing research, in Figma building component systems, and in Claude Code when a prototype is faster to write than to draw.

Past few years - startups of different sizes and velocities. Learned to ship fast, not break what works, and explain to investors why onboarding matters more than the new feature.

Currently Head of Design at Valvur AI - building a children's cybersecurity ecosystem and an internal platform the whole team uses every single day.

There's almost nothing that can't be built
within the laws of physics
and current legislation

There's almost nothing that can't be built
within the laws of physics
and current legislation

Three
superpowers:

What I'm actually good at
The rest is in the projects

End-to-end product design

I take a task from "we have a problem" to "it's live".
Research, architecture, UI, iterations. I don't just hand off mockups and disappear.

Example: built and shipped a 10-module internal platform as the sole designer.

Full research cycles

Information architecture

Multi-surface design

Delivery-focused

AI-first systems

I design systems where AI works invisibly - users don't think about prompts, things just work.
Human-in-the-loop, trust calibration, control without friction.

Example: AI content pipeline that generates, reviews, and publishes posts across platforms

AI-enforced design system

Live prototypes & MVPs

Content & data pipelines

Designing for AI and with it

Systems over screens

Information architecture, state machines, multi-module platforms, design systems.
When the product is complex, make it feel simple.

Complex products

Atomic design down to code

Simple interfaces

Multi-module architecture

And lots of other powers (some of them pretty super)

Figma

Claude

ChatGPT/Codex

Adobe AE

Framer

GitHub

Adobe CC

Miro

Jitter

Protopie

Maze

Lottie

n8n

01

Where are you based and how do you work?

Currently in Budapest, moving to Valencia in October. Open to remote worldwide, hybrid or on-site in Valencia. No visa sponsorship needed within the EU (except Spain).

02

Do you actually write code?

Yes, with a caveat. I write code, I prototype in code, I build MVPs that run with real users. I use AI to move faster and I have a system to keep it clean. I'm not a senior engineer with ten years of experience. But I can get your first testable prototype live in weeks, not quarters.

03

How do you handle shifting requirements?

First question I ask: why are we changing this?

If the answer is "we don't know what we're building yet" - we go back to basics. Brainstorm, define, then start again properly.

If the answer is "we learned something new from users" - that's not a problem,

that's the job. Startups pivot. I'm built for that.

04

Can you be the only designer on the team?

I've done it multiple times. I can cover research, architecture, UI, design system, prototyping and MVP development without dropping any of them. I've also managed teams of up to four designers and mentored fifteen student designers, so when the team grows, I know how to build structure around it.

05

Do you work across multiple products at once?

Yes, and I have. A children's cybersecurity app and an internal team platform at the same time, for example. Different audiences, different design languages, same designer.

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